# Rust Facepunch performance config
### Steam Launch Options
```-gc.buffer 1024 -cpu_priority high -client.headlerp_inertia false -headlerp 100 ```
### In-Game Config
Show screenshots





### NVIDIA Settings
Import "[RUST.nip](https://git.drmackiver.es/Makaren0/games-configs/src/branch/rust-fp/RUST.nip)" with "***nvidia-profile-inspector***"
> [nvidia-inspector (Download)](https://www.guru3d.com/files-details/nvidia-inspector-download.html)
> [nvidia-profile-inspector (Download)](https://github.com/Orbmu2k/nvidiaProfileInspector/releases)
### Windows settings
#### High priority
Inside ```\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\RustClient.exe\PerfOptions``` instance ```CpuPriorityClass``` with value ```3``` to set "high priority mode"
### Custom User CFG
#### Binds
``` input.autocrouch true ```
``` bind y forward;sprint ```
``` bind c +graphics.fov 90;graphics.fov 70 ```
``` bind f1 consoletoggle;combatlog ```
``` bind h "craft.add -2072273936 1" ``` autocraft x1 bandage
``` bind [leftshift+k] kill ``` autokill with ```LEFT SHIFT``` + ```K```
``` bind [leftshift+h] pool.clear_assets;pool.clear_memory;pool.clear_prefabs ``` Improve FPS one time per server join using ```K```
### Sources of knowledge
https://www.youtube.com/watch?v=zkEec-xlEck
https://www.youtube.com/watch?v=z-ceehhsMQE
https://discord.gg/tacularr