# Rust Facepunch performance config
### Steam Launch Options
```-high -headlerp 100 ```

### In-Game Config
<details>
<summary>Show screenshots</summary>

![menu-screen](https://git.drmackiver.es/Makaren0/games-configs/raw/branch/rust-fp/REDME/img/menu-screen.png?raw=true)
![menu-graphics-1](https://git.drmackiver.es/Makaren0/games-configs/raw/branch/rust-fp/REDME/img/menu-graphics-1.png?raw=true)
![menu-graphics-2](https://git.drmackiver.es/Makaren0/games-configs/raw/branch/rust-fp/REDME/img/menu-graphics-2.png?raw=true)
![menu-imageeffects](https://git.drmackiver.es/Makaren0/games-configs/raw/branch/rust-fp/REDME/img/menu-imageeffects.png?raw=true)
![menu-experimental](https://git.drmackiver.es/Makaren0/games-configs/raw/branch/rust-fp/REDME/img/menu-experimental.png?raw=true)

</details>

### NVIDIA Settings
Import "[RUST.nip](https://git.drmackiver.es/Makaren0/games-configs/src/branch/rust-fp/RUST.nip)" with "***nvidia-profile-inspector***"
> [nvidia-inspector (Download)](https://www.guru3d.com/files-details/nvidia-inspector-download.html)
> [nvidia-profile-inspector (Download)](https://github.com/Orbmu2k/nvidiaProfileInspector/releases)

### Windows settings
#### High priority
Inside ```\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\RustClient.exe\PerfOptions``` instance ```CpuPriorityClass``` with value ```3``` to set "high priority mode" 

### Custom User CFG
#### Binds
``` input.autocrouch true ```
``` bind y forward;sprint ```
``` bind c +graphics.fov 90;graphics.fov 70 ```
``` bind f1  consoletoggle;combatlog ```
``` bind h "craft.add -2072273936 1" ``` autocraft x1 bandage
``` bind [leftshift+k] kill ``` autokill with ```LEFT SHIFT``` + ```K```
``` bind [leftshift+h] pool.clear_assets;pool.clear_memory;pool.clear_prefabs ``` Improve FPS one time per server join using ```K```